IGDA Global Industry Game Awards 2021, Hades vince ben 9 premi
Gli IDGA premiano a volontà Hades.

Hades, l'acclamatissimo titolo di Supergiant Games, ha vinto nove premi alla prima edizione dei Global Industry Game Awards dell'IGDA, International Game Developers Association.
Con 39 categorie in totale, Hades ha vinto quasi un quarto di tutti i premi. Secondo il sito ufficiale dell'IGDA, i premi sono stati assegnati per le animazioni 2D, il character design 2D, la grafica della UI, il doppiaggio, il design dei sistemi di gioco, UI e UX, dialoghi, design narrativo e rappresentazione.
Tra gli altri grandi vincitori troviamo Ghost of Tsushuma (che ha vinto quattro premi), The Last of Us Parte 2 (tre premi) e Half-Life: Alyx (tre premi).
IDGA 2021 - Vincitori
Art
- 2D Animation – Hades (Supergiant Games)
- 2D Character Design – Hades (Supergiant Games)
- 2D Environment Art – Ori and the Will of the Wisps (Moon Studios)
- 3D Animation – The Last of Us Part II (Naughty Dog)
- 3D Character Art – Cyberpunk 2077 (CD Projekt RED)
- 3D Environment Art – Ghost of Tsushima (Sucker Punch)
- Cinematography – The Last of Us Part II (Naughty Dog)
- UI Art – Hades (Supergiant Games)
- Visual Effects – Noita (Nolla Games)
Audio
- Music Composition – DOOM Eternal (id Software)
- Sound Design – Ghost of Tsushima (Sucker Punch)
- Voice Acting – Hades (Supergiant Games)
Design
- Accessibility Innovation – Assassin’s Creed Valhalla (Ubisoft Montreal)
- Gameplay Design – Fall Guys: Ultimate Knockout (Mediatonic)
- Level Design – Half-Life: Alyx (Valve Corporation)
- Serious Game Design – Polybridge 2 (Dry Cactus)
- Systems Design – Hades (Supergiant Games)
- UI/UX – Hades (Supergiant Games)
Engineering and Technology
- Achievements in New Technology – Half-Life: Alyx (Valve Corporation)
- Artificial Intelligence – Assassin’s Creed Valhalla (Ubisoft Montreal)
- Audio Technology – Ghost of Tsushima (Sucker Punch)
- Engine Technology – Unreal Engine 4 (Epic Games)
- Gameplay Technology – Half-Life: Alyx (Valve Corporation)
- Graphics Technology – Noita (Nolla Games)
- Networking Technology – Microsoft Flight Simulator (Asobo Studios)
- Systems Technology – Watch Dogs: Legion (Ubisoft Toronto)
Support
- Community Management – Among Us (Innersloth)
- Customer Support – Fall Guys: Ultimate Knockout (Mediatonic)
- Marketing – Xbox Game Pass (Microsoft)
- Production/Management – Insomniac
- Quality Assurance – DOOM Eternal (id Software)
- Research & Analytics – Microsoft Flight Simulator (Asobo Studios)
Writing and Narrative
- Dialogue – Hades (Supergiant Games)
- Narrative Design – Hades (Supergiant Games)
- Story – The Last of Us Part II (Naughty Dog)
- World Building – Ghost of Tsushima (Sucker Punch)
Miscellaneous
- Representation – Hades (Supergiant Games)
- Upcoming Indie – Kinetic Games
- Diversity and Inclusivity – Microsoft
Cosa ne pensate?